The Mystic Banquet

A Tabletop Role-Playing, Interactive Theatre-Inspired Curriculum

The Mystic Banquet

A Tabletop Role-Playing, Interactive Theatre-Inspired Curriculum

Designed in collaboration with The Xiqu Centre

Designed in collaboration with The Xiqu Centre

The Mystic Banquet is a tabletop role-playing game inspired by interactive theatre, designed specifially for secondary school students and teachers who are interested in value education.

The curriculum complements the Tea House Student Martinees, elevating the immersive journey of traditional Chinese value education with a theatrical narrative.

Services: Curriculum Design, Game Design, Interactive Theatre, and Facilitator Training

Target Audience: Secondary School Students (Age 13 to 18)

Timeline: 6 months

Keywords: Cantonese Opera, Curriculum Design, Game Design, Chinese Values

🎯 The Goal

The goal is to immerse students in ancient China through engaging challenges, sparking their interest in Chinese history, culture, and values. 

🎲 The Outcome

A game-based, theatre-inspired curriculum that

immerses players in role-playing various characters as they navigate mysterious events unfolding at a Chinese banquet. Working together within their groups, they must overcome challenges, solve puzzles, and make strategic decisions, all while deepening their understanding of Chinese culture, values, and teamwork.

For all of our school curriculum design, we also provide custom-designed student journals and comprehensive lesson plans that will allow educators to become game masters in the classroom.

The Making/The Use/The Gameplay

The Making/The Use/The Gameplay

Lesson 1:

In Lesson 1, players receive their scripts, revealing their characters' background stories, personalities, and village connections. The banquet begins with the discovery of a mysterious and precious artifact, sparking intrigue and setting the stage for the challenges and events that follow.

Lesson 2:

In Lesson 2, new events unfold, escalating tensions among the villagers and threatening to spark an argument that could ruin the banquet. Players must work together to navigate the rising animosity and find solutions to calm the situation before it spirals out of control.

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